While the game has been adapted for the PC's keyboard and mouse, balance issues have arisen as a consequence.
However, while the PS3 version of the game ranks as one of the best military shooters we have seen this year, there are a few PC specific issues that we need to delve into here.įirst of all, the GUI (Graphical User Interface) hasn't made a hassle free jump to the PC. The game is well paced too, with on rails missions, "run and gun" levels, and stealth sorties mixed in nicely to keep your interest.
So Future Solider features some nice new ideas, some great missions and plenty of tense action. You don't really need to fiddle with it though, as the standard weapon configurations are more than up to the task at hand. It is a perfect option for those who like to tinker and have very specific ideas about how they'd like their gun of choice to work. There is also a new weapon management suite called "gunsmith" that lets you take your weapons apart and substitute new and different components to improve their performance. There are over fifty weapons for you to play with too, and these are all modeled on real world hardware. Interactive environments will keep you guessing where the next threat is coming from
That said, the wireframe HUD view at times makes the game feel less like it is set in the real world and more like a simulation, so some might not find this view entirely convincing. These technologies give your ghost team serious advantages in the field and they are fun to play with. The augmented HUD is also pretty slick, as you use a wireframe "magnetic" display system to help see when visibility is limited or during night missions. This machine is essentially a dog-like remote controlled tank that packs a solid punch and is perfect when you need a more direct approach with extra firepower. If this isn't powerful enough, the Warhound walker takes things to the next level. You can control small drones that fly and some even have weapons.
There are other high tech battlefield toys too. This technology is actually many years away in the real world, but research at the University of Dallas focusing on nanotech particles is looking promising. Thankfully, the game equips you with some brilliant camouflage technology that effectively renders you invisible – that is until you "go loud" and start firing. Once this goal is accomplished, your team moves forward with no alarm raised.Ĭamo is incredibly effective, until you go "loud"īeing able to remain undetected is critical to your success when engaging this way. Bodies drop and your enemies are none the wiser. When this happens there is a rapid succession of shots followed by some quick, perfect kills. You take charge of this by selecting the enemy, assigning individual targets and then issuing the call for the "sync hit" to be made. To maintain this, sometimes your squad of ghosts will have to exercise their skills perfectly. As a result, stealth will be absolutely essential. In many of the missions you will be entering an area where you are seriously outnumbered. Synchronized kills deliver delightfully grin-worthy moments. This time around, the designers from Ubisoft have opted for a more open approach to the levels and this lends itself to more regular use of longer range sniper tactics and gives you plenty of time to exploit the game's chief new trick, "synchronized targeting." Sync Kills More open environments have changed play to suit snipers That said, the close quarter dialogue with your team of special ops soldiers is at times quite entertaining and the game's campaign takes you to a variety of locations with different mission objectives, so you'll always be doing something new. At times the unfolding tale seems jumbled and little more than a mere pretext for the shift in focus demanded by the next mission. The story isn't exactly worthy of the Clancy name in that it isn't particularly original or even well scripted.
Consequently you have lost several comrades and it is time to orchestrate some payback.Īs you'd expect, the game then opens out to a narrative driven series of missions that see you uncovering a military conspiracy that threatens the free world, as such plans always seem to do. The game literally kicks off with a bang as an elite special ops team of "ghosts" is killed when they uncover a booby trapped bomb as part of a failed interdiction operation. Following its release on PS3 and Xbox 360 in May, Tom Clancy's Ghost Recon: Future Soldier has landed on PC and the third person tactical shooter hits the bulls eye more often than not. Tense tactical squad based combat where your demise is one ricochet away, is what this series has always been about. When it comes to real world action shooters, the Tom Clancy Ghost Recon series has stood head and shoulders above many of its contemporaries.